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	<channel>
		<title>That VFX Guy</title>
		<link>http://www.thatvfxguy.com/index.php</link>
		<description>Peter W. Althoff</description>
		<language>en</language>
		<managingEditor>peterwalthoff@yahoo.com</managingEditor>
                <copyright>Copyright 2008</copyright>
		<generator>Pivot Pivot - 1.40.4: 'Dreadwind'</generator>
		<pubDate>Wed, 14 May 2008 20:11:02 -0700</pubDate>
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			<title>StoryBoards for a dome</title>
			<link>http://www.thatvfxguy.com/pivot/entry.php?id=10</link>
			<comments>http://www.thatvfxguy.com/pivot/entry.php?id=10#comm</comments>
                        <description><![CDATA[ Full dome video isn't exactly in its infancy, more like its toddler years, with very little established... but I've found many opportunities to create some standards.<br />
<p style="text-align:center;"><img src="http://www.thatvfxguy.com/images/thumbnail.jpg" style="border:0px solid" title="" alt="" class="pivot-image" /></p><br />
<p style="text-align:center;"><a href='http://www.thatvfxguy.com/images/storyboard_template_copy.jpg' class="thickbox" title="" rel="entry-10 external" >(Click to enlarge)</a></p>Storyboard templates can usually be found anywhere online, but boards for a dome are a little illusive... so I made my own, and it seems to be well adopted by the community. <br />
<br />
Now some background on full dome video. <br />
<br />
Firstly most domes are conforming to unidirectional seating, making the dome more like an immersive movie screen. They generate a full dome image using two projectors with fish-eye lenses that each display 180 degrees of a dome surface creating a full 360 degree image. <br />
Though, there are some domes that use only one projector that displays a truncated 3/4ths image of a dome. This blank area of course is behind the viewer. <br />
<br />
My challenge was creating a flat story board that is interpretable for people who aren't used to viewing what is called a "Dome Master". Which is in essence a circle that represents a flattened dome, inside a black square bounding box.<br />
 <p style="text-align:center;"><img src="http://www.thatvfxguy.com/images/domemaster_example.jpg" style="border:0px solid" title="" alt="" class="pivot-image" /></p><br />
Where the bottom of the circle represents whats in front of you, and the top behind you. This format creates quite a bit of visual distortion that looks like a video shot through a fish-eye lens. <br />
<br />
My result was to think of the dome as a viewer and make it encompass only 180 degrees similar to the traditional Raster Area of a story board, but also allow for banded room that could be used to explain what would be going on beyond the persons peripheral. This space allows for staging of objects to come from behind the viewer. Using some minor research in fields of view I tried to bread down what would be considered the range of readable text, and perceivable peripheral image recognition to create a title and action safe. Though these areas are relative to the direction and turning of the head. <br />
<br />
The end result is the template you see, it offers a flat view of what might be visible if you were sitting in a standard dome unidirectionally oriented. <br />
<p style="text-align:center;"><img src="http://www.thatvfxguy.com/images/drawing_board.jpg" style="border:0px solid" title="" alt="" class="pivot-image" /></p><br />
<br />
As I continue to tackle the new and exciting frontier of full dome video, I'll try to post some of my breakthroughs, insights, and possible failures in this challenging medium.<br />
<br />
<br />
<br />
<br />
<a rel="tag external" class="taglink" href="/pivot/tags.php?tag=animation" title="Tagged external link: animation">animation</a>, <a rel="tag external" class="taglink" href="/pivot/tags.php?tag=recent_work" title="Tagged external link: recent_work">recent_work</a>, <a rel="tag external" class="taglink" href="/pivot/tags.php?tag=full_dome_video" title="Tagged external link: full dome video">full dome video</a> ,<a rel="tag external" class="taglink" href="/pivot/tags.php?tag=story_board" title="Tagged external link: story board">story board</a>, <a rel="tag external" class="taglink" href="/pivot/tags.php?tag=planetarium" title="Tagged external link: planetarium">planetarium</a> , <a rel="tag external" class="taglink" href="/pivot/tags.php?tag=peter_althoff" title="Tagged external link: Peter Althoff">Peter Althoff</a> ]]></description>
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			<category>default</category>
			<pubDate>Wed, 12 Mar 2008 10:59:00 -0700</pubDate>
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			<title>Space: above and beyond</title>
			<link>http://www.thatvfxguy.com/pivot/entry.php?id=9</link>
			<comments>http://www.thatvfxguy.com/pivot/entry.php?id=9#comm</comments>
                        <description><![CDATA[ Its been a wild ride since october. So here's where I am and what I'm doing.Currently in Annapolis Maryland, and far from Eastern Washington state. I’ve been fortunate enough to find an opportunity working at the Morehead Planetarium of Chapel Hill North Carolina. This is an exciting opportunity to move from the confines of a flat screen and deal with the challenge of a dome surface. <br />
<br />
On top of the technical challenges I’m moving out of history and back into my first love of science. Even better yet its astronomy and science. So my official title is Instructional Graphic Media and Animation Specialist. Ultimately a step towards becoming a motionographer. <br />
<br />
I’m excited, and hopefully will be able to post work as it becomes available. ]]></description>
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			<category>default</category>
			<pubDate>Sat, 05 Jan 2008 09:05:00 -0700</pubDate>
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			<title>Recent Work Night and Day</title>
			<link>http://www.thatvfxguy.com/pivot/entry.php?id=8</link>
			<comments>http://www.thatvfxguy.com/pivot/entry.php?id=8#comm</comments>
                        <description><![CDATA[ These shots feature the before me, after me process... for more info on the specifics of this production cycle view the extended version of this entry, but for now enjoy the screen caps. <br />
<a href='http://www.thatvfxguy.com/images/Jpeg_Resized/Suther_Mitchell.jpg' class="thickbox" title="" rel="entry-8 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/Suther_Mitchell.thumb.jpg" style="border: 2px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Jpeg_Resized/Sc14_PaulRevere.jpg' class="thickbox" title="" rel="entry-8 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/Sc14_PaulRevere.thumb.jpg" style="border: 2px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Jpeg_Resized/PR_Night.jpg' class="thickbox" title="" rel="entry-8 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/PR_Night.thumb.jpg" style="border: 2px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Jpeg_Resized/coin.jpg' class="thickbox" title="" rel="entry-8 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/coin.thumb.jpg" style="border: 2px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><br />
<a href='http://www.thatvfxguy.com/images/Jpeg_Resized/ellie.jpg' class="thickbox" title="" rel="entry-8 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/ellie.thumb.jpg" style="border: 2px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Jpeg_Resized/emmerson.jpg' class="thickbox" title="" rel="entry-8 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/emmerson.thumb.jpg" style="border: 2px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Jpeg_Resized/Four_eyes.jpg' class="thickbox" title="" rel="entry-8 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/Four_eyes.thumb.jpg" style="border: 2px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Jpeg_Resized/Handshake.jpg' class="thickbox" title="" rel="entry-8 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/Handshake.thumb.jpg" style="border: 2px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><br /><br />
Our current cycle is from start to finish (All three phases of production, Pre,Pro, and Post) we have to create a 30 minute animation in 6 months with 15 employees. Thats 43000 frames, and usually over 400 shots, last I checked.The specific details of which I'm currently not at liberty to say. But I will say this, when it comes to a rush in production, it means a lifetime of opportunity in Post. Which is my clever way of saying a nightmare. Though thats what compositing is all about. Its when the budgets low, and times run out, and you've got to make it shine, go team post. ]]></description>
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			<category>default</category>
			<pubDate>Wed, 24 Oct 2007 01:30:00 -0700</pubDate>
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			<title>Re-Learning Maya</title>
			<link>http://www.thatvfxguy.com/pivot/entry.php?id=7</link>
			<comments>http://www.thatvfxguy.com/pivot/entry.php?id=7#comm</comments>
                        <description><![CDATA[ So today I just decided to give myself a little refresher in 3D. As I ramp up and collect some work for a new burst of reel footage, and to prepare for some projects I have coming up. It was a heavy blow because we use Maya at the studio, and I’m traditionally a 3ds Max man.<br /><br />
Translating between the two programs will be more formidable than I thought. Though I’m going to keep at it, I’ll be sure to post some screen caps when I’ve got something presentable. Right now its just understanding the interface, and finding where everything is hidden. Its a like brushing up on Latin, when all you know is Spanish... I'm pretty sure that analogy flies. ]]></description>
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			<category>default</category>
			<pubDate>Mon, 22 Oct 2007 23:27:00 -0700</pubDate>
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			<title>Sample Work</title>
			<link>http://www.thatvfxguy.com/pivot/entry.php?id=6</link>
			<comments>http://www.thatvfxguy.com/pivot/entry.php?id=6#comm</comments>
                        <description><![CDATA[ 3ds Max and Composites<br />
<a href='http://www.thatvfxguy.com/images/3dImages/Anewyouclone.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/3dImages/Anewyouclone.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><!-- error: could not popup  ../images/3dImages/Mars+Vehicle.jpg. File does not exist --><a href='http://www.thatvfxguy.com/images/3dImages/CarToss.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/3dImages/CarToss.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/3dImages/Sciclops.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/3dImages/Sciclops.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/3dImages/station.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/3dImages/station.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/3dImages/CityMatte.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/3dImages/CityMatte.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/3dImages/Keven Head.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/3dImages/Keven Head.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/3dImages/ladyjustice.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/3dImages/ladyjustice.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><br />
Compositing for Animation<br />
<a href='http://www.thatvfxguy.com/images/Jpeg_Resized/Suther_Mitchell.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/Suther_Mitchell.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Jpeg_Resized/Sc14_PaulRevere.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/Sc14_PaulRevere.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Jpeg_Resized/PR_Night.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/PR_Night.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Jpeg_Resized/coin.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/coin.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Jpeg_Resized/ellie.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/ellie.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Jpeg_Resized/emmerson.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/emmerson.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Jpeg_Resized/Four_eyes.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/Four_eyes.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Jpeg_Resized/Handshake.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Jpeg_Resized/Handshake.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><br />
<hr/><br />
Teddy Roosevelt Concepts<br />
<a href='http://www.thatvfxguy.com/images/Optomized/SpanishSoldier.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/SpanishSoldier.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Optomized/TEDDYROOSEVELT.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/TEDDYROOSEVELT.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Optomized/YounCostume.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/YounCostume.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Optomized/Paddock.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/Paddock.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Optomized/YoungKidSketches.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/YoungKidSketches.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Optomized/Teddy_boomer.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/Teddy_boomer.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Optomized/Cow.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/Cow.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Optomized/ranchhands.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/ranchhands.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Optomized/SanJuanCK.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/SanJuanCK.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><br />
<hr/><br />
Personal Pieces and sketches<br />
<a href='http://www.thatvfxguy.com/images/Optomized/tinyDancer.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/tinyDancer.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Optomized/SleepyGiant.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/SleepyGiant.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Optomized/NextStopNeverland.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/NextStopNeverland.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Optomized/FallenGiants.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/FallenGiants.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Optomized/holymother.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/holymother.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/Optomized/Hallway.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/Optomized/Hallway.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/3dImages/althoffwk8-2.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/3dImages/althoffwk8-2.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/3dImages/Althoffwk9-2.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/3dImages/Althoffwk9-2.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/3dImages/althoffwk10-2.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/3dImages/althoffwk10-2.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/3dImages/Fishing1.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/3dImages/Fishing1.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a><a href='http://www.thatvfxguy.com/images/3dImages/newtrycopy.jpg' class="thickbox" title="" rel="entry-6 external" ><img src="http://www.thatvfxguy.com/images/3dImages/newtrycopy.thumb.jpg" style="border: 1px solid;" alt="" title="" align="inline" class='pivot-popupimage' /></a> ]]></description>
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			<category>linkdump</category>
			<pubDate>Sun, 21 Oct 2007 13:44:00 -0700</pubDate>
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		<item>
			<title>Resume</title>
			<link>http://www.thatvfxguy.com/pivot/entry.php?id=5</link>
			<comments>http://www.thatvfxguy.com/pivot/entry.php?id=5#comm</comments>
                        <description><![CDATA[ If you need this resume in the form of a word document download <a rel="external" href="/images/peteralthoff_resume.doc" title="" class="download"><b>here</b></a><hr  />
<p align="left">
<strong>Objective</strong>: Seeking professional environment that can benefit from
resourcefulness and creativity, and are as valuable as talent and
skill. 
<hr  />


<strong>Education</strong>:
</p>
<div align="left">
	Bachelors of Art in Visual Effects and Motion Graphics<br />
	The Art Institute of Phoenix       Mar.2007<br />

</div>
<hr  />
<strong>Work Experience</strong>:<br />
</p>
<div align="left">
	<strong><em>American Animation Studios</em></strong>: Lead Compositor<br />
	Mar. 2007- Present<br />
</div>
<p align="left">
&nbsp;
</p>
<div align="left">
<ul>
	<li>Paul Revere: Midnight Ride- Animated DVD,</li>
	<li>Paul Revere: Midnight Ride Teaser- Teaser</li>
	<li>Patrick Henry: Quest for Freedom- Animated DVD</li>
</ul>
</div>
<p align="left">
&nbsp;
</p>
-Advanced
the post-production process to complete two titles, Participated in
production meetings, painted and fixed frames, generated graphic
material for distribution and DVD authoring, Created end credits
sequence and motion graphics, worked with and supervised multiple
departments to track and composite 500+ shots. <br />
<br />
-2D Compositing, Matte Painting, Roto Paint and Fixes, Motion Graphics, Tracking, Shot Supervision and Break Down<br />
<br />

	<strong><em>Bolt Action Design and HOW2.com</em></strong>:<em> </em>Graphic Media Director                Feb.2004-Nov.2005<br />

<br />
-A
Co-founded subsidiary of HelpOnWheels2 (HOW2), in charge of generating
Graphic Design, Web advertisements, mailers, and spoke as a company
representative at networking functions <br />
<br />
-Inner Office Management, Image Manipulation and Retouching, Advertising, 3D modeling, and Animation.<br />
<p align="left">
<br />
<strong><hr  />Freelance experience</strong>: Jan.2006&ndash;Mar.2007<hr  />
</p>
<p align="left">
&nbsp;
</p>
<p align="left">
<strong>Fallen Film (www.fallenfilm.com)</strong>
</p>
<div align="left">
<ul>
	<li>&nbsp;&nbsp;&nbsp; A New You- Sci-Fi Short film</li>
</ul>
<blockquote>
	<br />
	-Generated 3D human character for clone growing sequence and took direction for sound editing and recording.<br />
	<br />
	-Modeling, Compositing, Texturing, Animation, Rigging <br />
	<br />
   	-3ds Max, After Effects, Combustion, Pro-tools, Photoshop <br />
	<br />
</blockquote>
<ul>
	<li>Back from Ashes- Music video</li>
</ul>
<blockquote>
	
		-Shot supervision, participated in production meetings, and generated 3D thorn element for use throughout the video<br />
		<br />
		-3D Modeling, Animation</br>
</br>
   	-3ds Max <br />
	
</blockquote>
<ul>
	<li>Autumns End- Supplementary DVD material</li>
</ul>
<blockquote>
	<br />
	
		-Generated
		Motion graphics display to accompany album release, using expression
		driven animation and a combination of album art, along with personal
		photography.<br />
		<br />
		-Compositing, Motion Graphics, Digital Image Manipulation
<br />
   	-After Effects,  Photoshop , Illustrator<br />
</blockquote>
</div>
<p align="left">
&nbsp;
</p>
<strong>2006 NASA ASPIRE Project-PSA</strong><br />
<div align="left">
<blockquote>
	<div align="left">
	<br />
	-3D
	Pre visualization incorporating a montage sequence and 3D camera move
	transition in a competitive student generated PSA for NASA. <br />
	<br />
	-3D modeling, Animation, Compositing, Image Manipulation<br />
<br />
   	-3ds Max, After Effects, Photoshop <br />
</div>
</blockquote>
</div>
<p align="left">
<br />
<strong><h3>Skills
and Software</h3></strong> <li>Adobe Photoshop, Illustrator, After Effects, 3D studio
Max, Combustion, Premier, Corel Draw, Pro tools, Flash MX Pro*, Final Cut Pro*,
Maya*, Boujou*, DVD studio Pro*<br />
<br />
*Familiar with and or exposed to, but not an expert in the use of selected programs</p> ]]></description>
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			<category>linkdump</category>
			<pubDate>Sun, 21 Oct 2007 00:29:00 -0700</pubDate>
		</item>
		
		
		
		<item>
			<title>Demo Reel</title>
			<link>http://www.thatvfxguy.com/pivot/entry.php?id=4</link>
			<comments>http://www.thatvfxguy.com/pivot/entry.php?id=4#comm</comments>
                        <description><![CDATA[ Continue to view<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/ojcxvYppc9E"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/ojcxvYppc9E" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><br />
I understand this is a low quality reel, but serves only as a stand in for the time being.<br />
<br />
<h3>Download Here ==> <a rel="external" href="/images/Videos/Althoff_Peter_Demo_High_3.wmv" title="Web demo" class="download">Web Demo</a></h3><br />
<h3>Breakdown</h3> <br />
<b><br />
Opening:</b> Completion time 5 hours + render time<br />
<br />
Context: Title graphics and Animated Gears created specifically for demo reel.<br />
<br />
Accountability: Model, Texture, Animate, Light/Render, Composite, and Sound design<br />
<br />
Software: 3ds Max, Photoshop, Combustion, Pro-tools, Garage band, and After Effects<br />
<br />
<hr /><br />
<b>Outpost247:</b> Completion approx 18 hours.<br />
<br />
Context: Matte and Set Extension part my shot from a team project to create 2-3 minute sci-fi short, featuring no 3d models, had to be practically created. <br />
<br />
Accountability: Concept, Storyboard, Model building, Key, Roto, and Matte Paint.<br />
<br />
Software: Photoshop, After Effects<br />
<hr /><br />
<b>Sci-C.L.O.P.S:</b> Completion for this shot approx 32 hours<br />
<br />
Context: Match move, digital set extension, 3d animation, one of my shots from a two man senior project. <br />
<br />
Accountability: Concept, Storyboard, Shot setup, Model, Texture, Animate, Camera track, Key, Roto, Matte paint, Light/Render Composite. <br />
<br />
Software: 3ds Max, Photoshop, After Effects<br />
<hr /><br />
<b>Parking Lot Chaos:</b> Completion approx 80+ hours <br />
<br />
Context: Cg with live action plate, my shot from a student short film.<br />
Accountability: Concept, Storyboards, Animatic, Shot design, Acting, Key/Roto, Model, Texture, Animate, Camera Match, Light/render, Composite Assist Score/ Sound Design <br />
<br />
Software: 3ds Max, Photoshop, Combustion, After Effects, Pro-tools <br />
<hr /><br />
<b>Sci-C.L.O.P.S:</b> Completion for this shot approx 40 hours<br />
<br />
Context: Digital set extension, 3d projection matte painting, and animation, one of my shots from a two man senior project. <br />
<br />
Accountability: Concept, Storyboard, Shot setup, Model, Texture, Animate, Key, Roto, Matte paint, Light/Render, Composite. <br />
<br />
Software: 3ds Max, Photoshop, After Effects<br />
<hr /><br />
<b>Wobblers:</b> Completion approx 8- 11 hours<br />
<br />
Context: Cg and live action, my first simple match move attempt. <br />
<br />
Accountability: Camera track, Model, Texture, Animate, Light/Render, and composite<br />
<br />
Software: 3ds Max, After Effects <br />
<hr /><br />
<b>Discovery A-247:</b> Completion time 80+ hours<br />
<br />
Context: Live action on a digital set, solo matte shot that had to match required thematic specks. <br />
<br />
Accountability: Storyboard, Concept Design, Shot Design, Model, Texture, Animate, Light/Render, Roto/key, and Composite.  <br />
<br />
Software: 3ds Max, Photoshop, and After Effects<br />
<hr /><br />
Credits: Completion time 6+ hours<br />
<br />
Context: Motion Graphic using 2d, and 3d effects\<br />
<br />
Software: 3ds Max, Photoshop and After Effects <br />
<br />
Music was Created in Garage band, and reel was edited in FinalCutPro, and After Effects. ]]></description>
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			<category>linkdump</category>
			<pubDate>Sat, 20 Oct 2007 16:28:00 -0700</pubDate>
		</item>
		
		
		
		<item>
			<title>Finally A WEBSITE!</title>
			<link>http://www.thatvfxguy.com/pivot/entry.php?id=1</link>
			<comments>http://www.thatvfxguy.com/pivot/entry.php?id=1#comm</comments>
                        <description><![CDATA[ <p>
<li><img src="http://www.thatvfxguy.com/images/updatedpeterhead_lowrez.jpg" style="float:right;margin-left:10px;margin-bottom:5px;border:1px solid" title="" alt="" class="pivot-image" />Welcome to my portfolio website, currently I am still developing the features of this page and its construction has become my new obsession. Enjoy what media I have available, and let me know if there are any questions or concerns. And Yes I realize everyone looks better in black and white >:D </li>
<p>
<ul>
<li><a rel="external" href="mailto:peterwalthoff@yahoo.com" title="Email:">PeterwAthoff@yahoo.com</a> </li>
<li>Ph. 520-732-4638</li>
<hr  />
<a rel="external" href="http://www.thatvfxguy.com/pivot/entry.php?id=4" title="View Demo Reel">Demo Reel</a>
<hr  />
<a rel="external" href="http://www.thatvfxguy.com/pivot/entry.php?id=5" title="Resume">Resume</a><p>
This page of course is powered by Pivot, an open source bloging software, and I encourage you all to take a look at what they have to offer, and send your support.</p>
<a rel="external" href="http://www.pivotlog.net" title="">URL: www.pivotlog.net</a> ]]></description>
			<guid isPermaLink="false">1@http://thatvfxguy.com/pivot/</guid>
			<category>default</category>
			<pubDate>Mon, 03 Sep 2007 20:01:00 -0700</pubDate>
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